Chapter 4 Initiating Operations – We are the Proud Warriors

Chapter 4 Initiating Operations – We are the Proud Warriors

The goblins and slimes took about 7 days to grow exponentially. Within that period, everything from small animals to large animals and even some outsider goblins that entered were exterminated.

The results of the 7 days earned me 332 DP.

Using this, I fixed the dungeon’s deficiencies and made it so that it would be easier to work. I added more traps to support us. The new goblins and slimes started being brought in to prepare for the next enemy.

And so 2 days later [Humans] were detected by the slime scouts.

Right now the main force is on the 3rd floor in the war room being briefed on the situation.

[Right now we have detected 5 enemies near the dungeon. We will be able to obtain more information when they enter the labyrinth. I will convey the preliminary information. There is two front-line spear men, and 2 more support-type magicians behind the first 2. And finally there is 1 thief-type who is thought to be acting as their scout.]

The goblins and slimes were listening without showing any particular response. Aren’t you guys a little too dependable.

[Breaking them down by gender, the front two and the 1 in the rear are men and the remaining two are women. My impressions are that its a stable party…formation. The front-line will engage the enemy while the rear attacks with long-range attacks. The thief will use his speed to find the enemy and will support the entire battle.

In games, this the usual formation, sturdy, meaning…

[The enemies are experts so be prepared. G unit will deploy 3 squads to attack and two squads will standby as my guard. S unit will deploy 2 squads to backup the nearby G unit. The other 3 squads of S unit will be deployed in the 1 in a 1000 chance that the enemy won’t be taken out by the main force in which case they will launch a surprise attack to eliminate the enemy.]

G unit are the goblins and the S unit of courser are the slimes.

[The interception location will be the back of the 1st floor. Then let me convey the operation goals. Primary goal is to annihilate the enemies. Secondary goal is to capture the enemy. In regards to the secondary goal, I would like the leader but its alright if you give priority to the primary objective. Then the ETA for the enemy is 1430 hours so standby until 1400.]

The secondary goal of capturing them alive was to get some information from the outside. It will help me manage the dungeon more effectively but this time I think it will be difficult to capture the enemy.

In any case, I can’t judge the situation until they step withing the dungeon allowing me to analyze them.

And so everyone was assembled. Switching standby position.

And so at 1430 the intruders arrived starting the operation. They arrived earlier than expected. As I expected they appear to be veterans.

Starting analysis.

Name: Mob

Race: Human

Social Position: Commoner

Gender: Male

Class: Swordsman

Age: 32 year old

Rewards and Punishments:

Hero of the past

Looting, murder, rape…etc.

Lv.44
HP:2530
MP:210
STR:740260 (Golden Long Sword)
DEF:340380 (Steel Full Plate Armor)
INT:110
AGI:24070 (Heavy armor)
LUK:55

Skills:

Unique Skill: Ruined City’s Hero LV3 (Hatred will cause rise in status)

Normal Skills:

Fencing LV3

Armor Movement LV2 (Decreasing Status down effect due to wearing armor)

Shield LV2

Potential Energy LV2

Vitality LV1

Intuition LV1

Equestrian LV2

Name: Raija

Race: Human

Social Position: Commoner

Gender: Male

Class: Swordsman

Age: 34 year old

Rewards and Punishments:

Hero of the past

Looting, murder, rape…etc.

Lv.42
HP:1930
MP:320
STR:540430(Raija’s Spear
DEF:210120Dark Tiger Cloth Armor
INT:160
AGI:350
LUK:70

Skills:

Unique Skill: Ruined City’s Hero LV3 (Hatred will cause rise in status)

Normal Skills:

Spearmanship LV3

Armor Movement LV2 (Decreasing Status down effect due to wearing armor)

Shield LV2

Potential Energy LV2

Vitality LV2

Intuition LV1

Equestrian LV2

Concentration LV2

Forsaking LV1

Name: Curse Rapunzel

Race: Human

Social Position: Ex-Noble

Gender: Male

Class: Magician

Age: 28 year old

Rewards and Punishments:

Excellent ruler of the past

Looting, murder, rape…etc.

Lv.32
HP:720
MP:2293
STR:230110 (Keepsake Staff
DEF:13050 (Keepsake Robe)
INT:720
AGI:110
LUK:35

Skills:

Unique Skill: Rulers Nature LV2 (Rise in Status when in area you rule)

Magic Talent

Normal Skills:

Bojutsu LV3

Shield LV1

Potential Energy LV2

Vitality LV1

Equestrian LV3

Abbreviated Chanting LV2

Fire Magic LV2

Wind Magic LV2

Healing Magic LV1

First I check the statuses of the men…of course I already reported the information to G unit and S unit. The average is around 40 huh. From our perspective that’s plenty strong but the statuses proportions compared to their levels show that my subordinates are stronger, aren’t they? Or does it mean that gaining levels will be easier from now on. There maybe more progress since their races are different? I can’t come to the conclusion right now though.

Also under rewards and punishments, ruler of the past and hero of the past is worth noting. They seem to have some grand history. Well let’s judge them after looking at the women.

Name: Herge Lau Rochelle

Race: Human

Social Position: Slave – Ex- 3rd princess of Rochelle

Gender: Female

Class: Saint of Excellent Healing

Age: 16 year old

Rewards and Punishments:

Ex-Saint – 2nd in line to the throne of Rochelle

Status: Minor injuries – Body in bad shape due to partial healing – Slight illness

Lv.6
HP:19/90
MP:4020
STR:12
DEF:21
INT:210
AGI:64
LUK:82

Skills:

Unique Skill: Ruler’s Nature LV4

Exceeding Talent in Magic (MP and INT UP)

Saint of Healing (Healing Magic Effectiveness UP)

Normal Skill:

Rochelle Style of Fencing LV2

Rochelle Style of Bojutsu LV2

Shield Lv1

Arithmetic LV2

King’s Personality LV2

Equestrian LV3

Fire Magic LV1

Healing Magic LV3

Support Magic LV2

Chant-less Incantation

Waitt!!? All of a sudden troublesome things were pointed out!! However you look at it, she’s some country’s royalty …is this some sort of flag…

What about the last person?

Name: Oriel

Race: Rabbit Man

Social Position: Slave – Ex- 3rd princess of Rochelle’s Maid

Gender: Female

Class: Guardian

Age: 21 year old

Rewards and Punishments:

Status: Minor injuries – Body in bad shape due to partial healing – Slight illness – Hazy state of mind – Fractures in 3 locations

Lv.54
HP:32/1205
MP:780
STR:610570 (Effect of Fractures)
DEF:520480
INT:130
AGI:420410
LUK:62

Skills:

Unique Skill: Shield of Protection LV2 (DEF UP)

Offering Loyalty (Designated individual gets rise in status)

Normal Skills:

Rochelle Fencing LV3

Rochelle Shield Technique LV2

Arithmetic LV2

Church Work LV2

Equestrian LV2

Wind Magic LV1

Healing Magic LV1

Abbreviated Chanting LV1

…A maid huh. No, but is the rewards and punishments section for the women ignored? Even though I haven’t heard the circumstances from the slaves themselves I can still understand that their circumstances are bad. I can make this the secondary goal then.

[I will start giving you individual directives. The information is as you see it is. The main obstruction are the 3 men. The two women according to their statuses are pretty much powerless. As such make the two women priority for the secondary objective. G unit 1st squad will capture them. The remaining men will be shifted to primary objective. There’s no need to hold back, crush them with your full might. If they survive by coincidence capture them too according to the secondary objective.]

[No change in the operation. The first interception will take place at point alpha, point beta will be the second interception point. Point theta will be the last defense line of the 1st floor and will be the third attack point.]

After finishing giving out orders, I opened up the map to see G unit and S unit approach the enemy at point alpha. The enemy markers seem to be slowly moving forward. Monitoring them in real time I can see that the two girls’ statuses aren’t looking good.

The heroine flag and the troublesome flag usually seem to coincide but from  my perspective who knows nothing about this world, this royal and the escort are greatly appreciated. Using the word protection if I can get them on my side even though it might be troublesome will have great deal of merit.

And so the enemy arrived at point alpha…

[Start Operation! We are the proud soldiers! Ladies and Gentlemen, I expect a good fight!]

Let’s see, how far we can fight enemies with statuses above ours?

Chapter 3 – The things needed for my Victory – Namely Training

Chapter 3 – The things needed for my Victory – Namely Training

The smart phone’s alarm echoed. As always, I woke up and got ready for work.

[Ah, that’s right, I came to another world, for real]

Getting up, I don’t seem to have any of my normal obligations to fulfill.

Should I say, the me now, is sleeping inside a mental hospital and that I actually haven’t gone to another world?

If I think about it, whether I’m in a drama or a delusion. I don’t really want to be reckless. I still have my dignity and morals after all.

Well. Let’s stop escaping from reality. Let’s start managing the dungeon quickly.

But I have no choice but to start teaching (battle tactics) and raising the goblins and the green slimes under me. Its sad that even though a day has passed, I haven’t gained any DP. It seems that monsters made inside a dungeon and their mana won’t earn me any DP. Which reminds me how do I go about earning DP anyway. The goal of this dungeon is make mana flow back in a cycle which basically means that I need to collect mana from outside and convert it into DP. That’s right, from the outside, meaning that I can’t earn any from my monsters. Basically, even if the monsters spend use mana inside the dungeon I can at least absorb it to mitigate some of their maintenance costs. I can also inject my own mana directly into the dungeon core to change it into DP but personally that seems a bit iffy. I don’t know even know when my life could end, I can’t just use my mana, my only lifeline, and convert it into DP. Still it seems to be relief system in a way, since the dungeon core can earn DP from mana at 10% efficiency (10 mana= 1 DP). My maximum mana is currently 690 and so I can change it all into 69 DP. Honestly, I just want to shut myself in for a year and accumulate DP.

But, the way to earn DP would be to invite enemies into the dungeon and kill them, that would be easiest way to earn DP. When you kill an enemy, it seems their MP+HP gets converted to DP at 100% efficiency. In reality, I haven’t killed anything yet thought. In other words, I have no data. Even using the tutorial, I’m the type that can’t believe if its true or not. Lets use MP for the next enemy. In other words lets hit them with a magic attack. Since inside the dungeon, the enemies MP is scattered and turned into DP. The last way is the least efficient to earn DP but at the same time the easiest way to earn. Any living things that stay inside the dungeon for more than a hour will automatically start having their MP being absorbed and converted to DP. The efficiency is that after an hour 1 person can earn 1 DP. It goes up if they are a powerful magician or a hero but normally it’s 1 DP/hr. Prospectively speaking, in the future creating a city inside the dungeon would be a good way to earn DP semi-permanently. But that’s difficult. Until now dungeons have been the entrance to death to people, so people living inside the dungeon is something of the distant future. Wild animals are fine but that too is a little iffy.

Shall I return to the beginning, that’s why right now, defeating the enemies that come to the dungeon is the only thing I can do. Right now the goblin and green slime subordinates are strangely strong according to Luna. The earthling that’s me might be the cause but for me that’s not all that assuring. However strong they are racially speaking, they can’t hope to defeat a LV 100 enemy. Personally, I can’t relax until I have subordinates that can defeat heroes or demon kings with ease. In manga and light novels, when you get monsters that are stronger than normal to be your comrades (nakama), they would the same as reliable partners. But that’s just self-conceit in of it self.

That’s why I will give my subordinates the weapon called the the internet to use freely…

[I’m gonna start training you guys now!! In order to defeat the enemy, but actually its a little different. My real goal is to surpass my current self!! You guys don’t know in what way. No, you guys are smart so you do know. After all, how long will you fight, in other words, the enemy you can’t defeat today you will defeat tomorrow. That’s not winning against the enemy, that’s winning against the you of yesterday who couldn’t defeat the opponent. Don’t get conceited. Learn, and become stronger so you won’t lose to the you of yesterday.]

I don’t know if they understood the speech just now, I began telling them the specifics for their training regardless.

[First of all, Form teams of 5 and decide your Captain and lieutenant. Form a platoon (2+ squads) and start training… I will have you learn CQB (close quarter battle)!!]

I don’t have guns but this still has a considerable meaning to it. The middle ages’ civilization’s coordination and our current modern combat techniques’ differences will be shown. Mentally and technically too. By the way, you might say, doesn’t teaching human battle strategies to goblins have any meaning? But don’t worry.

On the bulletin board (probably some forum on the internet), how do you optimally teach Slimes and Goblins CQB was posted to the boards. Everything from interesting viewpoints to surefire techniques started coming out. Gathering the modern people of earth and the board where they can express their opinions, I can’t even compare it to the this world’s civilization’s insulated exchanges of opinions.

However, special training alone isn’t enough, including classroom training will make them even stronger. That’s why let me explain the dungeon’s composition.

1st floor

The orthodox labyrinth. The dungeon made of stone is here. Here there a strategical net of traps laid out. Also there is the slimes’ exclusive strategy of attack in the narrow corridor. This would be place where they can use CQB to the best of their abilities.

2nd Floor

Using grasslands and the forest to create a field type battlefield. Everything in here is to be used at your own discretion to make traps so that the enemy falls into confusion.

3rd Floor

The final defensive line and the floor that has my room. The dungeon core is also here. So using that, we can corner the enemy and teach them that letting your guard down is the greatest enemy.

The goblins and green slimes were trained to the limits of my plans.

That result being…

Name: None (Can be evolved into a Unique Monster for a minimum of 10 DP)

Race: Goblin

Social Position: Dungeon Protector-> Dungeon Soldier

Gender: Male

Class: Goblin->Goblin Army Captain

Age: 1 year old

Lv.9→15
HP:400→800
MP:100→250
STR:90→190
DEF:72→130
INT:92→100
AGI:72→173
LUK:22→30

Skills:
Unique Skill: Breeding (Can use a human female to conceive their own race.)

Normal Skill:

Dagger Lv 1->3

Shield Lv 1->2

Bow Lv 1->3

Collective Action Lv 2->3

NEW:

Platoon Mobilization LV2

Commander LV2

Indomitable Heart LV2

Spy LV2

Optimal Action LV2 (Action is faster on a known battlefield)

Name: None (Can be evolved into a Unique Monster for a minimum of 10 DP)

Race: Slime

Social Position: Dungeon Protector → Dungeon Intelligence Division

Gender: None

Class: Green Slime → Green Slime Army Secret

Age: 0 year old

Lv.11→16
HP:320→620
MP:120→260
STR:81→130
DEF:220→400
INT:70→81
AGI:40→120
LUK:20→25

Skills:

Unique Skill:

Soft Body (Reduces Damage by 50% from physical attacks)

Liquid Body (Can be activated based on any designation)

Free Body (Can manipulate the body based on thought (tentacles))

Blessing of the Dungeon Administrator (Status Up)

Normal Skill:

Spear Lv 1->3

NEW:

Tentacle LV2

Platoon Mobilization LV2

Commander LV2

Indomitable Heart LV2

Spy LV3

Collective Action LV2

Optimal Action LV2 ( Action is faster on a known battlefield)

Wisdom and luck strangely went up but other things also changed. I don’t know for sure but it maybe because I’m also strange, could this be something I might regret in the future? No wait these two alone might have abnormally high statuses, let’s look at that average soldier goblin there…

Name: None (Can be evolved into a Unique Monster for a minimum of 10 DP)

Race: Goblin

Social Position: Dungeon Protector-> Dungeon Soldier

Gender: Male

Class: Goblin->Goblin Army Sergeant Major

Age: 1 year old

Lv.9→13
HP:320→930
MP:100→220
STR:90→220
DEF:72→160
INT:92→120
AGI:72→123
LUK:22→25

Skills:
Unique Skill: Breeding (Can use a human female to conceive their own race.)

Normal Skill:

Dagger Lv 1->3

Shield Lv 1->3

Bow Lv 1->3

Collective Action Lv 2->3

NEW:

Platoon Mobilization LV2

Commander LV1

Commander Assistant LV2

Indomitable Heart LV3

Spy LV3

Optimal Action LV3 (Action is faster on a known battlefield)

Whaaa?!!! Isn’t a master sergeant, someone who’s trained and served for a long time!!!